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Mixed Reality and Gamification for Cultural Heritage
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Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences: First International Conference, LCT 2014, Held as Part ... I (Lecture Notes in Computer Science, 8523)
Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry: 10th International Conference, VAMR 2018, Held as Part of ... Notes in Computer Science Book 10910)
Artificial Intelligence, Mixed Reality, and the Redefinition of the Classroom (The Futures Series on Community Colleges)
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